Set in a 1970s brutalist building, CHANNELERS offers a unique VR experience where non-human guides help you escape oppressive reality and lead you from concrete prison to spiritual freedom. An electrifying blend of supernatural with anthropological.

 

An immersive, 25-minute VR experience, set in Poland during the Soviet era, in which users embody a resident trapped in a brutalist apartment complex with seemingly no escape. Guided by a mysterious non-human intelligence through voice narration, users navigate through the building's maze-like corridors where concrete walls transform into portals to supernatural phenomena. Each floor presents increasingly surreal conditions as reality begins to shift. The mundane Soviet architecture dissolves into dreamlike encounters as users ascend through the building. Entities from another dimension appear, offering hope and guidance toward freedom. Set within a dreamcore landscape, blending the supernatural with anthropological approach and personal testimonies, CHANNELERS invites you to escape reality in a transformative experience. Similarly to how the residents of the oppressive Polish People's Republic system sought their escape from the grey reality in mysticism.

TECHNICAL
VR 6DoF Experience 
Unreal Engine
Oculus Quest 2+3 | Pico 4
expected playtime 25–29 min

CHANNELERS
director Jakub Wróblewski
producer Anna Szylar

Monster Mind Studio

historian | reasearcher  Mateusz Kijewski

vr supervisor Andrei Chodera-Isakov

ue programmist consultant Piotr Wardyński

ue artist Agnieszka Suchocką

3d artist Maja Liskowski

3d artist Mateusz Wolniaczyk

sound  supervisor Dorota Błaszczak

audio interaction Artur Walaszczyk

composer Stefan Węgłowski

graphic designer Renata Motyka

set designer Jakub Marzoch

channelers_logo

The Channelers were developed in the finals of the 9th Biennale College Cinema Immersive, La Biennale di Venezia 2025 | Sunny Side of the Doc in La Rochelle in 2025 | The Venice Production Bridge in La Biennale di Venezia International Film Festival 2025

 

Unique VR 6dof experience based on Unreal Engine 5

TEAM

jakub_wroblewski
Jakub Wróblewski
Director | Artists | Professor Academy of Fine Arts in Warsaw
anna_szylar
Anna Szylar
Producer | Monster Mind Studio
andrei_isakov
Andrei Chodera-Isakau
VR Supervisor
MK-copyWEB
Mateusz Kijewski
historian | reasearcher

We use AI previsualization based on Channelers' proprietary method of working with visuals. Selected shots appear directly in the VR experience and have already been implemented in the project demo.