Set in a 1970s brutalist building, CHANNELERS offers a unique VR experience where non-human guides help you escape oppressive reality and lead you from concrete prison to spiritual freedom. An electrifying blend of supernatural with anthropological.
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An immersive, 25-minute VR experience, set in Poland during the Soviet era, in which users embody a resident trapped in a brutalist apartment complex with seemingly no escape. Guided by a mysterious non-human intelligence through voice narration, users navigate through the building's maze-like corridors where concrete walls transform into portals to supernatural phenomena. Each floor presents increasingly surreal conditions as reality begins to shift. The mundane Soviet architecture dissolves into dreamlike encounters as users ascend through the building. Entities from another dimension appear, offering hope and guidance toward freedom. Set within a dreamcore landscape, blending the supernatural with anthropological approach and personal testimonies, CHANNELERS invites you to escape reality in a transformative experience. Similarly to how the residents of the oppressive Polish People's Republic system sought their escape from the grey reality in mysticism.
TECHNICAL
VR 6DoF Experience
Unreal Engine
Oculus Quest 2+3 | Pico 4
expected playtime 25–29 min
CHANNELERS
director Jakub Wróblewski
producer Anna Szylar
Monster Mind Studio
historian | reasearcher Mateusz Kijewski
vr supervisor Andrei Chodera-Isakov
ue programmist consultant Piotr Wardyński
ue artist Agnieszka Suchocką
3d artist Maja Liskowski
3d artist Mateusz Wolniaczyk
sound supervisor Dorota Błaszczak
audio interaction Artur Walaszczyk
composer Stefan Węgłowski
graphic designer Renata Motyka
set designer Jakub Marzoch

The Channelers were developed in the finals of the 9th Biennale College Cinema Immersive, La Biennale di Venezia 2025 | Sunny Side of the Doc in La Rochelle in 2025 | The Venice Production Bridge in La Biennale di Venezia International Film Festival 2025
Unique VR 6dof experience based on Unreal Engine 5
ig channelersvr
contact production: anna@monstermind.studio
linkedin monstermindstudio
contact dir: jakub.a.wroblewski@gmail.com
We use AI previsualization based on Channelers' proprietary method of working with visuals. Selected shots appear directly in the VR experience and have already been implemented in the project demo.












